000 | 02552cam a22004218i 4500 | ||
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001 | 11769 | ||
003 | MEMOS | ||
005 | 20240731094845.0 | ||
008 | 200305s2020 enk b 001 0 eng | ||
010 | _a 2020011220 | ||
020 |
_a9781474284554 _q(paperback) |
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020 |
_a9781474284547 _q(hardback) |
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020 |
_z9781474284523 _q(pdf) |
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020 |
_z9781474284530 _q(epub) |
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040 |
_aMEMOS _beng _erda _cDLC _dMEMOS |
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042 | _apcc | ||
050 | 0 | 0 |
_aGV1469.3 _b.G854 2020 |
082 | 0 | 0 |
_a794.8028 _223 _bG964 |
100 | 1 |
_aGuins, Raiford, _eauthor. |
|
245 | 1 | 0 |
_aAtari design : _bimpressions on coin-operated video game machines / _cRaiford Guins. |
260 |
_aNew York : _bBloomsbury Visual Arts, _c2020. |
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263 | _a2011 | ||
264 |
_a _a _b _c |
||
300 | _a243 P. | ||
336 |
_atext _btxt _2rdacontent |
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337 |
_aunmediated _bn _2rdamedia |
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338 |
_avolume _bnc _2rdacarrier |
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490 | 0 | _aCultural histories of design | |
504 | _aIncludes bibliographical references and index. | ||
520 |
_a"Drawing from deep archival research and extensive interviews, Atari Design is a rich, historical study of how Atari's industrial and graphic designers contributed to the development of the coin-op cabinet. Innovative game design played a key role in the growth of Atari - from Pong to Asteroids and beyond - but fun, challenging and exciting game play was not unique to the famous Silicon Valley company. What set it apart from its competitors was innovation in cabinet design. Atari did not just make games, it designed products for environments. With "tasteful packaging", Atari exceeded traditional locations like bars, amusement parks and arcades, developing the look and feel of their game cabinets for new locations such as fast food restaurants, department stores, country clubs, university unions, and airports, making game-play a ubiquitous social and cultural experience. By actively shaping the interaction between user and machine, overcoming styling limitations and generating a distinct corporate identity, Atari designed products that impacted the everyday visual and material culture of the late 20th century. Design was never an afterthought at Atari"-- _cProvided by publisher. |
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610 | 2 | 0 |
_aAtari (U.S.) Corp. _xHistory. |
650 | 0 |
_aVideo games _xEquipment and supplies _xHistory. |
|
650 | 0 |
_aVideo games _xDesign _xHistory. |
|
650 | 0 |
_aCoin-operated machines _xHistory. |
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906 |
_a39452 _b _c _d _e _f _g |
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942 |
_2ddc _cBK _n0 |
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999 |
_c14967 _d14967 |