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008 170206t20152015ne a 001 0 eng d
020 _a9780123944436
_q(pbk.)
040 _aCDX
_beng
_cCDX
_erda
_dOCLCQ
_dYDXCP
_dJRZ
_dOCLCF
_dNHA
_dNZAUC
_dDLC
_dIQ-MoCLU
082 7 4 _a006.76
_223
_bS555
100 1 _aShiffman, Daniel,
_eauthor.
245 1 0 _aLearning processing :
_ba beginner's guide to programming images, animation, and interaction /
_cDaniel Shiffman.
250 _aSecond edition.
264 1 _aAmsterdam :
_bElsevier/Morgan Kaufmann,
_c[2015]
300 _axxii, 542 pages :
_billustrations ;
_c24 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
500 _aIncludes index.
505 0 _aThe beginning -- Everything you need to know -- Organization -- More of the same -- Putting it all together -- The world revolves around you -- Pixels under a microscope -- The outside world -- Making noise -- Beyond processing.
520 _aThis book teaches you the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. Within these pages, ITP (Tisch School of the Arts, New York University) professor Daniel Shiffman demonstrates the fundamentals of programming that will expand your understanding of what is possible in the world of computer graphics. By travelling beyond the confines of proprietary software, you will be empowered to create your own custom design tools ... Source code and supplemental tutorials are also available through an online companion site.
650 4 _aProcessing (Computer program language)
650 4 _aInteractive multimedia.
910 _aASEEL
942 _2ddc
_n0
_cBK
999 _c25491
_d25491